Nikolaos head model created for the new Assassins Creed Odyssey. Follow me at: https://www.instagram.com/garyriley31/
Sculpted from scratch (no scan data) in Zbrush and textured using Substance Painter and Photoshop. Skin was detailed using mixture of hand sculpting and Texturing XYZ maps.
Helmet was created using Zbrush and Maya, with manually hand placed hair cards for the hair plume.
Hair was created by:
https://www.artstation.com/stephchafe
Shaders created by:
https://www.artstation.com/mathieugoulet