Victoria model created for the new Assassins Creed Odyssey. Follow me at: https://www.instagram.com/garyriley31/
Sculpted from scratch (no scan data) in Zbrush and textured using Substance Painter and Photoshop. Skin was detailed using mixture of hand sculpting and Texturing XYZ maps.
I created the hair using manually placed hair cards.
Shaders created by:
https://www.artstation.com/mathieugoulet